Lead Hard Surface Artist

Lead Hard Surface Artist
Liquid Development, Mexico

Experience
1 Year
Salary
0 - 0
Job Type
Job Shift
Job Category
Traveling
No
Career Level
Telecommute
Qualification
Unspecified
Total Vacancies
1 Job
Posted on
Sep 10, 2022
Last Date
Oct 10, 2022
Location(s)

Job Description

The video games industry represents the pinnacle of interactive digital content. At Keywords, we are using our passion for games, technology, and media to create a global services platform for video games and beyond. We aim to become the go-to provider of technical services. By working as their external development partner, we enable leading content creators and publishers to leverage our expertise and capacity across the lifecycle of interactive content. In doing so, we enable our clients who are operating in complex and fast-moving environments to remain lean and agile and to focus on creating and monetizing the most engaging experiences. We are trusted and relied upon by many of the world’s leading video game companies to work alongside them during concept, development, and live operations by leveraging the breadth and depth of our industry-leading service lines every step of the way.

Do you yearn to work on some of the best-known titles published each year? Are you one of the best artists out there? Then join Liquid Development, an industry leader in creating art, animation, and effects for the game industry! We are looking to hire for internal positions but are willing to work with remote positions.

As a Hard Surface Modeler, you will have the opportunity to leave your mark on multiple exciting Sci-Fi and Fantasy next-generation console and PC titles each year. Liquid Development offers a fun and cooperative work atmosphere, where collaboration is encouraged among the diversely talented team to remain on the cutting edge of content creation.

About Liquid Development

Liquid Development was founded in 2000 and is the largest outsourcing art studio in North America. We offer a fun and cooperative work atmosphere, where collaboration is encouraged among a diversely talented team to remain on the cutting edge of content creation. Everyday Liquid Development is producing work at the forefront of modern game production and the demands for our services continue to grow. Our team has contributed to AAA titles within the Halo, Mass Effect, Borderlands, and Call of Duty franchises - Liquid Development is the team these titles turn to when they need the best.

Requirements

  • Create high poly and game-resolution models in 3DS Max or Maya, complete with next-generation materials and shaders
  • Ensure that every asset meets the quality expected, both from an aesthetic and technical perspective
  • Strong character portfolio with an emphasis on armor, weapons, and architecture
  • Ability to take and process feedback in a timely manner
  • 2 + years in-game prop modeling
  • Self-motivation, good communications skills, and a great team-player attitude
  • A strong artistic sense, proactive personality, and eagerness to learn new techniques
  • Desire to lead a team of artists and provide feedback is also a plus
  • Ability to adapt to a variety of visual styles common in-game production

Proficiency in the following programs:

  • Zbrush
  • Maya/Max
  • Photoshop
  • Substance
  • Xnormal
  • Marmoset

Benefits

  • Work alongside dynamic individuals in the gaming industry
  • Work within a company with upward career growth opportunities
  • Law benefits
  • After 3 months, Medical insurance and saving funds

Job Specification

Job Rewards and Benefits

Liquid Development

Information Technology and Services - Mexico City, Mexico
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